#ifndef TREE_NODE_HPP #define TREE_NODE_HPP #include "Body.hpp" #include "Box.hpp" #include <cstdlib> #include <vector> namespace nbody { using namespace std; class TreeNode { protected: Box bb; vector<TreeNode*> children; vector<Body> bodies; TreeNode* afterMySubtree; public: TreeNode(); virtual ~TreeNode(); virtual bool isSplitable(); virtual void extendBBforBodies(); virtual void extendBBtoCube(); }; } #endif