#ifndef PTHREAD_SIMULATION_HPP #define PTHREAD_SIMULATION_HPP #include "BarnesHutTree.hpp" #include <vector> #include <pthread.h> namespace nbody { class PthreadSimulation { protected: int correctState; vector<Body> bodies; BarnesHutTree tree; vector<pthread_t> threads; public: PthreadSimulation(); virtual ~PthreadSimulation(); virtual void cleanup() = 0; virtual int getNumberOfProcesses() = 0; virtual int getProcessId() = 0; virtual bool readInputData(string filename) = 0; virtual void runStep() = 0; }; } #endif