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#include "BarnesHutTree.hpp"
BarnesHutTree::BarnesHutTree() {
}
BarnesHutTree::~BarnesHutTree() {
}
vector<Box> BarnesHutTree::splitBB(TreeNode* node) {
vector<Box> result;
Box current = node->getBB();
for (unsigned int j = 0; j < 3; j++) {
double middle = current.getMin(j) + (current.getMax(j) - current.getMin(j)) / 2.0;
current.setMin(j, middle);
} else {
current.setMax(j, middle);
}
}
result.push_back(current);
}
return result;
int BarnesHutTree::numberOfChildren() {
return 8;
}
void BarnesHutTree::build(vector<Body> bodies) {
current->extendBBforBodies();
current->extendBBtoCube();
current->afterSubtree = current->next;
//iterate over existing boxes and split if it contains too much bodies
if (!current->isCorrect()) {
cout << "node before split incorrect" << endl;
return;
}
if (current->isSplitable()) {
vector<Box> subboxes = this->splitBB(current);
vector<Body> localBodies = current->getBodies();
TreeNode* after = current->next;
for (vector<Box>::iterator bit = subboxes.begin(); bit != subboxes.end(); bit++) {
child->bb = *bit;
child->bodies = bit->containedBodies(localBodies);
current->next->insertBefore(child);
child->afterSubtree = (bit == subboxes.begin()) ? current->afterSubtree : child->next;
}
current->bodies.clear();
}
current = current->next;
}