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Commit 3a61aef4 authored by Thomas Steinreiter's avatar Thomas Steinreiter
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correct include syntax

parent 38af04a3
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#include <BarnesHutTree.hpp>
#include <MpiSimulation.hpp>
#include <iostream>
#include <mpi.h>
#include <Tree.hpp>
#include "BarnesHutTree.hpp"
#include "MpiSimulation.hpp"
#include "Tree.hpp"
int main(int argc, char* argv[]) {
MPI_Init(&argc, &argv);
......
#include <iostream>
#include <algorithm>
#include <cmath>
#include <cstring>
#include <Body.hpp>
#include <Box.hpp>
#include <Tree.hpp>
#include <Node.hpp>
#include <algorithm>
#include <iostream>
#include <BarnesHutTree.hpp>
#include "MpiSimulation.hpp"
#include "BarnesHutTree.hpp"
#include "Body.hpp"
#include "Box.hpp"
#include "Node.hpp"
#include "Tree.hpp"
namespace nbody {
MpiSimulation::MpiSimulation(const std::string& inputFile) {
......
#ifndef MPI_SIMULATION_HPP
#define MPI_SIMULATION_HPP
#include <mpi.h>
#include <Simulation.hpp>
#include <BarnesHutTree.hpp>
#include <cstddef>
#include <memory>
#include <mpi.h>
#include <vector>
#include "BarnesHutTree.hpp"
#include "Simulation.hpp"
namespace nbody {
struct SendStore {
std::vector<Body> bodies;
......
#include <string>
#include <iostream>
#include <string>
#include "Simulation.hpp"
namespace nbody {
......
......@@ -2,8 +2,9 @@
#define SIMULATION_HPP
#include <vector>
#include <Body.hpp>
#include <BarnesHutTree.hpp>
#include "BarnesHutTree.hpp"
#include "Body.hpp"
namespace nbody {
//simulation superclass
......
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