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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <mpi.h>
int main(int argc, char *argv[])
{
int n = 1000, cnt = 3, reps = 10000;
particle particles[n];
int i, j, myid, ntasks, blocklen[cnt];
MPI_Datatype particletype, temptype;
MPI_Aint disp[cnt], dist[2], lb, extent;
double t1, t2;
typedef struct {
float coords[3];
int charge;
char label[2];
} particle;
MPI_Init(&argc, &argv);
MPI_Comm_rank(MPI_COMM_WORLD, &myid);
/* fill in some values for the particles */
if (myid == 0) {
for (i = 0; i < 1000; i++) {
for (j = 0; j < 3; j++) {
particles[i].coords[j] = (float)rand() / (float)RAND_MAX * 10.0;
}
particles[i].charge = 54;
strcpy(particles[i].label, "Xe");
}
}
/* TODO (c): define the datatype for the struct particle using MPI_Type_create_struct
You can use MPI_Get_address to compute offsets.
*/
/* TODO (c): check extent (not really necessary on most platforms) That is,
* check that extent is identical to the distance between two consequtive
* structs in an array
* Tip, use MPI_Type_get_extent and MPI_Get_address
*/
if (extent != (dist[1] - dist[0])) {
/*TODO (c), resize particle type to correct extent */
}
/* communicate using the created particletype */
t1 = MPI_Wtime();
if (myid == 0) {
for (i = 0; i < reps; i++) {
MPI_Send(particles, n, particletype, 1, i, MPI_COMM_WORLD);
}
} else if (myid == 1) {
for (i = 0; i < reps; i++) {
MPI_Recv(particles, n, particletype, 0, i, MPI_COMM_WORLD,
MPI_STATUS_IGNORE);
}
}
t2 = MPI_Wtime();
printf("Time: %i, %e \n", myid, (t2 - t1) / (double)reps);
printf("Check: %i: %s %f %f %f \n", myid, particles[n - 1].label,
particles[n - 1].coords[0], particles[n - 1].coords[1],
particles[n - 1].coords[2]);
//TODO: Free datatype
MPI_Finalize();
return 0;
}